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Development of fitness game applications for learning healthy lifestyle using unity game engine

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Jesiebellin Cabral Abilar 1, Bryan Besira Artica 1, Cesar Ian Rivera Limsiaco 1, *, Dina Pamplona Subade 1, Domingo Valenzuela Tanael 1 and Criselle Jose Centeno 2

1 College of Computer Studies, Global Reciprocal Colleges, Philippines.

2 Information Technology Department, Faculty of Assistant Professor, Pamantasan ng Lungsod ng Maynila, Philippines.

Research Article
 

World Journal of Advanced Research and Reviews, 2023, 20(02), 1157–1170
Article DOI: 10.30574/wjarr.2023.20.2.2366
DOI url: https://doi.org/10.30574/wjarr.2023.20.2.2366

Received on 11 October 2023; revised on 18 November 2023; accepted on 20 November 2023

A lot of individuals in today's society have a poor understanding of physical fitness and the benefits of adequate nutrition and a healthy diet. As a result, the researchers decided to take an important step in light of the general absence of information on physical fitness and its related benefits. Researchers decided to create a game application that would be a great instrument to impart information and understanding to individuals. The major purpose of this application is to introduce users to a variety of fitness routines, allowing them to experiment with various physical exercises. By doing so, it aims to not only increase people's familiarization with various forms of exercise but also inform them of the numerous benefits of incorporating regular physical activity into their lives. The project is a proactive effort to minimize the knowledge gap while promoting a healthier lifestyle among the users. While conducting the study the researcher considered the problem of first the engagement and how to sustain the user's interest in the application and second the user's understanding of using the application and its functionality third the lack of information that the game developers provided in creating an application and last is how to identify the things that the researcher can do to make the flow of the gameplay improved. the researchers use some of the sub-characteristic of the ISO25010 that are appropriate for evaluating the gaming application. After evaluating the game application, the sub-characteristics of Functional Suitability garnered an overall weighted mean of 3.94 Performance efficiency and Usability both have a 3.81 Security has a 3.56, and Portability 3.82, the researchers used the confusion matrix with the help of the tool of Weka Software using the scheme of weka.classifiers.bayes.NaiveBayes the evaluation on the training set has a summary of  Correctly classified instances of 90% and Incorrectly classified instances of 10% it indicates that the application has an accurate algorithm.

Fitness; Unity Game; Healthy Lifestyle; Exercises

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Jesiebellin Cabral Abilar, Bryan Besira Artica, Cesar Ian Rivera Limsiaco, Dina Pamplona Subade, Domingo Valenzuela Tanael and Criselle Jose Centeno. Development of fitness game applications for learning healthy lifestyle using unity game engine. World Journal of Advanced Research and Reviews, 2023, 20(02), 1157–1170. Article DOI: https://doi.org/10.30574/wjarr.2023.20.2.2366

Copyright © 2023 Author(s) retain the copyright of this article. This article is published under the terms of the Creative Commons Attribution Liscense 4.0

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